"use client"; import { Unity, useUnityContext } from "react-unity-webgl"; export default function Home() { const { unityProvider, isLoaded, loadingProgression } = useUnityContext({ loaderUrl: "/unity/test-project/build.loader.js", dataUrl: "/unity/test-project/build.data", frameworkUrl: "/unity/test-project/build.framework.js", codeUrl: "/unity/test-project/build.wasm", }); const loadingPercentage = Math.round(loadingProgression * 100); return ( <>
새 Unity 프로젝트를 생성하고, WebGL로 빌드 후 빌드 산출물을 react-unity-webgl 라이브러리를 통해 실행했다.
{isLoaded === false && (

Loading... ({loadingPercentage}%)

)}
); }